But I don't want to do that. I like the serendipity and chance learning that happens when I'm working with three-dimensional things. Striving for the perfect digital image may obliterate those opportunities. I'm wondering if the delete key and undo button are actually a source of anxiety for my students. When you make a physical object you can take it apart up to a point, but you can also learn how to problem solve. Artists don't generally debug by painting over; we go through. We accept the mistake; the artwork takes on a life; and we move forward, paving the way for a new resolution.
Years ago, a printmaker friend suggested that everyone ought to make a reduction print at least once in his/her life. (It's kind of like batik; see the cover for She Is the Keeper, below.) If you haven't made one yet, here is the process: draw a picture that has multiple colors. Take a linoleum block or woodblock or white plastic carving block and carve out only what you want to remain white. Ink up the block and print it (my first color was lime green). Now carve away what you want to remain that color. Print on top of the first color (second color: olive green). Repeat carving and printing until you've printed all of your colors (process blue; then reflex blue). If you carve out too much or too little, well, that's it; you'll have to discard the block (delete) or change your design (work through).
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| She Is the Keeper, 2003 |
I enjoyed collaging my ephemera in my travel journal (it was a blank book model I made years ago and I'm accepting the mistakes in it). I had a few "mud" pages. But I found a way to use the discarded scraps that satisfied me, something I wouldn't have discovered without the actual objects. I'm thinking that in the future I'll take pictures of the tickets and receipts and bags, add my handwriting, and making digital montages. It is possible I could still learn something new…
| From a brochure |
| From a bag |
| Drawing and leftovers |
| From a business card and a placemat |

7 comments:
I hadn't thought that the new technology would take away to some degree to the process of creating. Though there is still the process, it's not as evident. What if you tracked changes, like you can in word. Would that add or detract from the process?
Thanks for your thoughts on this, Merry, and the different angle. I think your phrase, "not as evident" is the key phrase here. For me, it is much easier to discover new ways of working and seeing the world with physical objects right out there on the table.
I was one of those early adopters of technology (1980s - here in oz that was mighty early!), but I rarely use it for my finished creative work...... when asked why I usually repeat a great line from calligrapher Donald Jackson.... computers 'just aren't wet enough'..... ;~)
Thanks for repeating it again—that's great, Ronnie!
I started using a computer for my art years ago, back in 1997. I was in fractals then, so the computer was my only tool. I also used image-editing programmes a lot for my photographs.
I know there are no good tools and bad tools, just good or bad ways of using them. (Please forgive my good-or-bad, black-or-white terms, I only use them to be briefer.) In my case, there came a point when I just had to go back to traditional, material techniques.
There is more than one peril in going digital. Losing the ability to learn from mistakes and find creative solutions to them, as you point out, is not a minor one. But there is also something very 'aseptic' in the digital media. Detatched from the real world, product-oriented (I believe a work of art is not a product, even if we put it on sale), even alienating to a certain extent.
I know some of my statements can be very controversial but it was my experience and I say it as it is. When I came back to the physical world of art I had to overcome several difficulties, the ones you mention among them. No computer will do the artistic work for us but it may deprive us of the ability to handle reality head-on.
Thanks Ersi Marina.
The debate keeps the questions coming, which are perhaps even more important than the conclusions.
I like having all these tools available for different purposes-I stress that they are tools—and that we don't actually have to choose one over another, permanently.
Delete and undo handy but it's not going save a artwork that's not working for you. Have been there a few times with photoshop.
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